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Quicktown
City map, made with modular parts
mod_description
Hello, everyone! This, is Quicktown: a custom urban level I built to demonstrate the potential of purpose-built modular pieces. Everything from the curbs and medians, the street furniture, freeway sections, and even the buildings themselves are built to be as modular as possible, allowing for a fast, fluid, performant way to quickly fill out urban scenes without needing a modeling program or the skills to use one. Most buildings are built as a series of small pieces that can be snapped together in the editor in order to fill out your streets.
The map itself is simple and maybe a tad bit unambitious, being pretty small (~0.3 sq km; a good bit smaller than Belasco) and a little derivative (the core of the map is literally just the Gridmap v2 grid city). But it offers tons of opportunities to explore, and serves as a suitable foundation for you to build whatever you like over top of it.
Now, you may be wondering if you are allowed to use these components in your custom maps. Short answer is: you are! In fact, that's kinda the point. Long answer depends on your release plans:
If you are releasing your map for free on the BeamNG.drive official forum and/or repository, you do not need to ask for permission before using, and you do not need to credit me or this resource (though I wouldn't mind if you do, ofc).
If you are releasing your map for free on external sites, you do not need to ask my permission first. But, I do ask that you credit me, and link this resource on this site somewhere in your mod's description.
If you are releasing your map as a paid resource, or as part of a paid subscription package, you will need to ask my permission first, and you will also be expected to credit me and link this resource on this site in your mod's description.
I'm dimly aware that my ability to enforce these rules will be limited in many cases, but, for my part, these are my wishes. I can only ask that you respect them.
This early version of the map has some limits on what's included—night lighting is sparse, there are only a few traffic lights, no missions, etc.—but rest assured that updates are planned, including more assets and changes for ease-of-use.
How to install this mod in BeamNG.drive
- Download the Quicktown.zip.
-
Move the unmodified .zip file into your BeamNG mods folder:
- Launch BeamNG.drive – the mod will appear in your vehicle selector or repository!
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File Name:
Quicktown.zip
File Size:
145.8 MB
downloads:
0
Likes:
0
Added On:
9/3/2026
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